Welcome to the “Audience-first game development” webinar! My guest is Mitchell Smallman, Co-founder and Chief Product from Netspeak Games in London UK. We are going to be talking about game development where you’ve first make a decision on an audience that you’re game will target, and not the other way around.
For the 60min webinar, I’m thinking about the following structure:
- 15-minute presentation from Joakim
- 15-minute presentation from Mitchell
- 25-minute Q&A for the audience of the webinar
Register below to claim your seat!