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SGA Workshop w/Fawzi Mesmar (Head od Design, DICE)
This talk explores what ideas are, where do they come from and what is originality. It also aims to help audiences of all creative walks in the games industry to come up with more ideas and an insight into the creative process and inspiration. This is the very beginning of the game design funnel, and without a solid foundation of a well thought out idea, all other plans can’t fall into place.

Oct 21, 2021 05:00 PM in Belgrade, Bratislava, Ljubljana

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