I'm joined by Jesse Lempiäinen from GeekLab to talk about how game developers can validate their game concept before they start to write any code.
The topics that we cover on the webinar include:
- What does a small game studio need to know about game concept testing?
- How do you interpret the data from these tests?
- What else can you do with GeekLab?
Agenda for the 60min webinar:
- 40min Discussion between Joakim and Jesse
- 20min audience Q&A